Setting up blips

everything is configurable about each zone's blips.


blip = { -- you can find more information at https://docs.fivem.net/docs/game-references/blips/
    sprite = 84, -- the blip's sprite
    display = 4, -- the blip's display
    scale = 1.0, -- the blip's scale
    colour = 1, -- the blip's colour
    text = 'Zombie zone - Hard level', -- the blip's name
    radius = {  -- the radius data for the current blip
        colour = 1, -- the radius's colour
        alpha = 150  -- the radius's alpha (value between 0 and 255)
    }
}

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